Fire In The Pipe 2 Beta 1 Will Be Out On …

After many hundred hours working on Fire In The Pipe 2, it is finally time to release it to the public. I have decided to release it as a “beta”, with the first public version being Beta 1. This pack is very different from Fire In The Pipe 1, and i would also say much much harder. Prepare to mine many hours manually, before you will ever reach a quarry (Most likely a few hundred hours). Many new mods is in, which adds some special twist to the pack. Many thousand of lines of recipe changes, have also been made, and more will be changed over the next many months. There is no health-regen and also special AI in to give a extra fun challenge. There is also special mods, that make progression to even vanilla mobs, so you have to breed animals, to get more drops out of them. This is just to mention a few of the changes in the pack. There is MUCH more then what i have written here, but that you need to discover on your own.
In this version which is on Minecraft 1.7.10, there is also a quest book. However as i am not a fan of a progression type book, i have tryed to make it as a “Challenge” book, with different chapters in different difficulty levels (Easy Challenges, Medium Challenges and Hard Challenges) these quest in the chapters is also placed randomly, to make it much more like a challenge, you can work towards, if thats something you like. But still while being a huge optional part of the pack. There is so much more going on in the pack, then the quest book shows. Minecraft is a sandbox game, and i think some Packs tends to make it so once you complete the Quest Book, the player thinks they are “done” with the pack. But most of the time, there is lots of content in each mod to make room for more playtime. I want try and change that, by making the book as a Challenges book.
Also, 100% all Challenges in the Quest Book on Hardcore, i dont think is possible. So if you like a extra challenge, try that out, and prove me wrong ūüėõ


I am very happy to announce that the first beta will be out this friday (June 24) on ATLauncher, and later also released on Curse Launcher.

Some new YouTube videos

First of all, thank you very much for all your support. On my youtube, twitter and other social medias, thank you <3 I am working on a secret modpack project for SSundee and MrCrainer, and also more development have been going on with Fire In The Pipe 2. I plan on showing much more of Fire In The Pipe 2 this month, and most likely also a public alpha testing, hype ūüėÄ

I have tried on doing some more Youtube videos lately, about some of the blocks that SSundee and MrCrainer is going to use for their Lucky Block series. So be sure to follow my Twitter at as I tweet out when there are new videos. And also subscribe to my Youtube at:

Oh, and looks like I promised at 10.000 Youtube subs, I am going to do a video with my voice. If it goes good, I will continue to do videos with my voice. Maybe even some lets plays, modpack dev making, block making etc, we will see. For now enjoy these videos,  until next time:

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How To Allocate More Ram to Vanilla Minecraft Launcher

If using the vanilla minecraft launcher, you may want to allocate ram on the launcher to get better performance. Doing this is not as easy, as allocating ram on ATLauncher. This guide will show you how to allocate more ram to the vanilla launcher.

Open the launcher, and start a world. Press F3 once the world has¬†loaded, and look in the top right corner. ¬†At “Mem: XX% XXX/1011MB” it displays that we only have 1GB ram allocated to the game. Lets increase it, to get better performance.


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How To Add A Death Counter On Your Server

I have been using this feature for a long time, but I thought I would like to share it with everyone. It is very easy to use, and lets you add a death counter on your server.

First open you chat field and write

/scoreboard objectives add Deaths deathCount


It should now write “Added new objectives ‘Deaths’ successfully”

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