Pokehaan Craft 1.0.1 Changelog

Seems like i deleted a wrong file, that controlled what pokemons should spawn in every egg. And overwrited it with a default one, in the release of the pack, ups.

This update fixes the eggs. It also adds some new ones! Like a egg that lets you hatch Ultra Beast Pokemons! This is however a very rare egg.

  • Fixed the 2Km egg
  • Fixed the 5Km egg
  • Fixed the 10Km Egg
  • Added a new Ultra Pokemon Egg, that hatches Ultra Pokemons
  • Added a 10KM Special egg, that have a chance of hatching legendary pokemons, but also normal ones.
  • Added tooltip to new Ultra Eggs

Pokéhaan Craft Server Files

Want to setup your own Pokehaan Craft server, on your own pc, or a server you own? Then this guide will help you.

Go to:


On that site, you will see a page similiar to the picture below (As there was only 1 version of Pokehaan Craft, when i wrote this guide. I used a Farming Valley picture). It may have other version numbers. Now click on the newest file. In this case “Pokehaan Craft-1.0.0.zip” is the newest one.

Now you will see this site. If you scroll down you can see there is a additional file called “PokehaanCraft-1.0.0-ServerFiles.zip”. Click on it:

You will now see this page. Now all you have to do click on the “Download” button, and you will download the server files for the pack.

Pokehaan Craft (Pokéhaan Craft) Released

Pokehaan Craft (Pokéhaan Craft) have now been released. The pack can be found on Curse / Twitch Launcher, and ATLauncher.

Curse / Twitch Link: https://www.curseforge.com/minecraft/modpacks/pokehaan-craft



Pack Description:

Pokehaan Craft (Pokéhaan Craft) (MC 1.12.2) – by Kehaan

This modpack is centered around the game Pokemon and the mobilegame Pokemon Go. In this modpack, using the mod Pixelmon, you will also be able to find Pokestops, just like in Pokemon Go.
This pack is a updated version of “Pokemon Craft” which Crainer and SSundee played. However i had to remove it a while back. But now it is back, with a new name and lots of new content. There is multiple tech mods in this pack, but also a book with challenges for you to complete. This pack is using the newest version of Pixelmon. Can you catch all the Pokémons?

Kehaan’s Blog (Pack dev): https://kehaan.me/
Kehaan’s YouTube: https://www.youtube.com/user/Kehaan
Kehaan’s Twitter: https://twitter.com/KehaanDK
Pack Art made by: https://twitter.com/hub3rt

If you record/stream this pack, please leave a link back to this page and or my twitter.

Amnesia 1.1.0 Changelog

This update adds a new custom Soul Sand loading animation when the pack loads up.

This also adds a Soul Sand mod, that adds Soul Sand armor, sword and a new Soul Sand mob.

  • Added SoulSandLife-1.12.2-1.0.0
  • Added new Soul Sand pack loading animation

This is just a smaller update. I hope soon to have a bigger one out that updates many of the mods in the pack.

Checklist [Mod]

Checklist is a new mod, that i had help from LCLC98 with making for a modpack project. In previous modpacks i used “Simple Achievements”. However this mod, did not have a 1.12.2 version. Which is the reason why “Checklist” is made.

Mod description:

“Checklist is made for modpacks. It adds an easy way for players to check off tasks as they go along. It doesn’t add any automatic checking for task completion and requires the player to manually check tasks off.

Right click the book, or right click the task table (that has a book) to open the task GUI.

Right click to add the book the table, shift+right click to pickup the book.

This mod took inspiration from Simple Achievements

The mod got a config file, that is very easy to use. #TEXT, makes a title in the book. And if you want to make a task, all you have to do is write the text, and hit enter in the config file.

The mod can be found at:


Amnesia 1.0.9 Changelog

This update blacklist the mod “Chisel” from the randomness. As it added too many blocks to the random list, which made some items a lot harder to get than first intended.

Updated Crafting_Amnesia-1.12-1.0.2

  • Added regex support to whitelist/backlist in config

Amnesia 1.0.8 Changelog

Just a small update to fix some crashes, and also let Sponge servers play the pack (hopefully).

Updated AmnesiaBlocks-1.12.2-1.3.0

  • Rebuilt sources.
  • Updated mixin to 0.7.11
  • Fixed entity obfuscation not applying correctly on servers.
  • Fixed potions and some other items being forgettable
  • (This should also now let users with Sponge, play the pack.)

Updated ChanceCubes-1.12.2-

  • Added commands to list disabled rewards
  • Fixed issue with Profiles not resetting on servers after a player logs out and then back in
  • Added Random Item and Random Block dynamic values
  • Random item can now only return ones that show up in a tab
  • Updates from previous beta version:
  • Buffed the Demonic Blaze rewards slightly
  • Fixed issues with rewards not spawning things correctly
  • Fixed wrong reward name for default profile
  • Fixed issue on the client when connecting to a server.
  • Fixed server crash with some rewards
  • Fixed crash associated with #201
  • Fixed issue with random oredict not working #200
  • Fixed issue with Giant Chance Cubes not spawning in when placing made via 3x3x3 cube #199
  • Removed uneeded methods from RewardsUtil
  • Fixed naming issue with the Icosahedron reward
  • Fixed mixup with the nether start and notch apple rewards

Updated Controlling-3.0.9.jar

  • Removed the free keys button and added a patreon button.
  • Added Polish language
  • Updated Russian language 

Farming Valley Changelog

Just a small update. This update makes it possible to buy the Sprinkler earlier, but for a much higher price.

  • You can normally buy the “Sprinkler” after year 1 at “Danieru”. However i thought it would be nice that if you had the money earlier, you could. So now you can buy the sprinkler from Mayor Jeimmi too, but for 150.000, instead of the default 10.000. You can still get it from Danieru after year 1, for the lower price. But if you want it earlier you can now get it earlier.

Farming Valley – Lite 1.0.2 Changelog

Just a small update. This update makes it possible to buy the Sprinkler earlier, but for a much higher price.

  • You can normally buy the “Sprinkler” after year 1 at “Danieru”. However i thought it would be nice that if you had the money earlier, you could. So now you can buy the sprinkler from Mayor Jeimmi too, but for 150.000, instead of the default 10.000. You can still get it from Danieru after year 1, for the lower price. But if you want it earlier you can now get it earlier.

Change season length in Farming Valley / Farming Valley Lite

This guide will show you how to change the season lenght on servers, but also on singleplayer.

By default:

1 Season = 30 days in singleplayer

1 Season = 365 days in Multiplayer (as days passes while no one is on the server)

However if you want to change this on a singleplayer/server, you can do the following.

(If on server, skip to step 2)

1: Open the Twitch launcher. Right click on the pack under “mods” and “My modpacks”. Then click “Open folder”.

2: Open the “config” folder.

3: Find the file called “harvestfestival.cfg” and open it. I use Sublime Text to edit config files, but you can also use Notepad++ or even just notepad.

4a: If ýou want to change server, find the line:

I:"Dedicated Server > Days per season"=365

And change 365 to whatever number you want. Then save the file, upload the file to the server, if not already done so, and start it. You need to have the server turned off, before doing this.

4b: If you want to change it in singleplayer, find the line:

I:"Integrated Server > Days per season"=30

Make sure the game/pack is closed before editing it. Now change the number 30, to what you want, and save the file. Then start the pack, and it should have changed.

TrollCraft – Map / World Download

You can now finally download the TrollCraft map / world, without having to reinstall the modpack “TrollCraft”. This should make things a lot easier, if you want to make a new world in TrollCraft.

Before you had to delete the modpack, and then install it again. Now you can just use the download link below. And unzip the file at the save folder in the modpack.

If you use the Twitch Launcher, you can right click the modpack under the modpacks you have installed. And select “Open folder”, to get to the save folder.

Download Link:


Fire In The Pipe 2 – 2.3.4 – Changelog

Thank you https://twitter.com/FPSaddiction for borrowing your world, to make sure this update was possible.

  • Disabled Dracanic Evolution update message.
  • Disabled InventoryPet update message.

Update RTG-1.7.10-
– Removed debug code that was throwing RuntimeExceptions in ChunkProviderRTG

Update inventorypets-1.7.10-1.5.2-universal
– Sea Cave dungeons now spawn far less frequently (credit: NocturneBlock, BrisingrAerowing)
– You can now hold down shift when a Cloud Pet is in your inventory and you won’t fall off the edge (credit: JamesSkullBlood)
– Ocelot Pets no longer scare all Creepers in all loaded chunks, just Creepers when they are within 24 blocks of the player (credit: payonel)
– Patreon Rewards finally added: Purplicious Cow Head Armor and Cool Inventory Pets T-Shirt. All players can create, but only Patreons can wear. No special abilities.
– Living Anvil and Living Bed Pets can now be dismissed via Right Click. Only one Living Pet per Pet Item will be allowed (credit: nathanjfealko)
– Cloud Pet’s Thunder sound can now be turned off via config (credit: KelleyEngineering)
– Players can now jump on and sink into Lava when using the Magma Pet (credit: Frieckest)
– Players can now jump on and sink into Water when using the Sponge Pet  – Players will no longer receive fall damage after using the Magma Pet or Sponge Pet (credit: Frieckest)
– Cloud Pet no longer irrecoverably falls from the sky when Sneaking (credit: JamesSkullBlood, mihartsy)
– Illuminati Cooldown now reflects proper cooldown time (credit: SpeedySpy52)
– Anvil Pet no longer ‘occoasionally’ rolls back auto-repairs made (credit: sahilewaya)
– Banana Pet no longer eats food when “PetsMustEat” is set to false in the config (credit: mxnmnm)
– [1.7.10] Removed console spam caused by Mickerson (credit: LemADEC)
– [1.7.10] Spider Pet no longer crashes server when using the Hang on Wall feature (credit: LemADEC)
– Mooshroom Pet no longer disappears when using Bonemeal effect and Pam’s HarvestCraft (credit: mxnmnm)
– Fixed crash caused when using Drone from Pneumaticraft (credit: nickick7x3)
– Pingot Pet now uses new methods to find modded ores, including mods that use metadata blocks, e.g., IC2, GregTech (credit: tyler489)
– Items from other mods that add flight capabilities now work again when Inventory Pets installed (UntoldForce, Darkmega18)
– Peek now working when Cloud Pet in hotbar (credit: JamesSkullBlood)
– Apple Pet now does damage again (credit: mxnmnm)
– Cloud Flying Speed can now be set in Config, from Slow to Very Fast (credit: JamesSkullBlood)
– Players will no longer be able to permanently fly after removing the Cloud Pet from hotbar (credit: JamesSkullBlood)
– Players will no longer bounce across the water and take fall damage when on land again …. with no pets in hotbar… #fail (credit: RyanP1991)
– Fast flight working when flying again, and not on ground (credit: JamesSkullBlood)
– Enderman Pet no longer ‘saves’ you on top of Nether (credit: Thecuriouspotato)

Update fastcraft-1.25
– Compatibility fixes towards Optifine – at the cost of disabling some features. Performance may be better with an Optifine version that doesn’t include Shadersmod or without Optifine.

Update Carpenter’s Blocks v3.3.8.2 – MC 1.7.10
– Fix server crash when safe are broken by other player during usage [vagola]

Update AppleCore-mc1.7.10-3.1.1
 Removed FertilizationEvent entirely
– This event and the ASM required for it has been a constant source of hard-to-debug errors and it isn’t worth the effort to maintain
– As far as I’m aware this event has never been used by any mod that depends on AppleCore, so upgrading shouldn’t affect any current AppleCore users
– Added zh_TW translation (thanks hugoalh)
– Added some features to the API related to block-based foods: – Added IEdibleBlock with methods to control whether or not Block-based foods can be eaten at max hunger (like ItemFood.alwaysEdible)
– AppleCore implements IEdibleBlock on BlockCake at runtime, so you can make it always edible by doing `((IEdibleBlock) Blocks.cake).setEdibleAtMaxHunger(true)`
– Added IAppleCoreRegistry (AppleCoreAPI.registry) to register Block <-> Item relationships for Block-based foods that don’t use an ItemBlock (e.g. cake)
– Add Polish translation (#112, thanks @Greg-21)

Update GalacticraftCore-1.7-
– Lots of bug fixes

Update Galacticraft-Planets-1.7-
– Lots of bug fixes

Update MicdoodleCore-1.7-
– Lots of bug fixes