Amnesia updated to 1.0.2

Amnesia now with less crashes, yay!

Thanks to @ShockMicro for reporting a crash with charms, everytime a entity was killed. He sent me his world, which helped a lot in finding out where this crash was from.

Updated Reliquary-1.12.2-1.3.4.796
– Hotfix for the previous release, fixing a crash related to charm code.
– Fixed an issue with rending gale crashing game sometimes because it tried to spawn way too many particles (well infinite number of these)
– Fixed mob charm crashes for some entities – revenge target reset during set target handling caused NPE in follow up AI call so instead now the revenge target is set during regular entity update to not interfere with AI logic.
– Bullets that seek entities updated to stop them from hanging around a mob that already plays death animation and move onto the next instead. (Thanks to Corosauce for this change)
– Changed death handling items to use LivingDeathEvent instead of trying to calculate if player would die in attack event. Fixes conflict of these items with health scaling effects like absorbtion where it previously incorrectly used their effects even when player would have survived.

Amnesia updated to 1.0.1

Amnesia have been updated to 1.0.1. The pack have now even more Amnesia than before. It now will also forgets a texture together with a block texture every 5 minutes. Block Of Amnesia, have also got some new textures.

Full changelog can be found here:

Updated AmnesiaBlocks-1.12.2-1.0.7
– Items are now forgotten as well as blocks.
– Removed duplicate chance for doors to be forgotten.

Updated Amnesia-1.12-1.0.1
– Changed memories texture

Updated ChanceCubes-1.12.2-4.1.0.300
– Added Saw_Nothing_Diamond reward
– Added the Hand_Encahnt reward
– Fixed issue with not allowing profiles to be viewed from main screen
– Fixed crash with scanner
– Count down reward now shows the time in the main title area
– Code cleanup

Updated ironchest-1.12.2-7.0.72.847
– The long time bug of inventories disappearing when the chests are in the same chunk as a tinker’s smeltery should FINALLY be fixed.
– Hopefully fix the TPS issue regarding hoppers. 

Updated inventorypets-1.12-2.0.3
– Fixed issue causing server to crash on boot when generating tree dungeons (credit: ddd800)

Updated journeymap-1.12.2-5.5.5
– Feature: Waypoint options allows custom server teleport command. Can handle {x}{y}{x}{name}{dim} fields.
– Feature: Setting log level to ‘OFF’ prevents Journeymap log info displaying in the [F3] Debug Screen.
– Feature: Webmap – Visual indication if following player.
– Feature: New Server Admin screen to modify Journeymap’s server settings.
– Feature: With server installed player radar shows players outside of local range; Configurable for all players or ops/admins.
– Feature: Changed how configs are sent to the client to work with the new Panel. This means JM will be disabled when connecting to servers that have JM 5.5.4 or lower installed.
– Feature: New mini-map Info Slots: Dimension, Light Level, Region, Game Time 12hr, Game Time 24hr
– Feature: Region info in Fullscreen map following the mouse pointer(only when the mouse is near the player).
– Feature: Enable or Disable all waypoints with a hotkey(Default:KEY_Z).
– Feature: Two new grid options via Grid Editor: Region, Chunk and Region.
– Server-Feature: Admins can now disable or enable teleporting for dimensions. Users cannot teleport to, from, or within if disabled.
– Integration: Pixelmon-Reforged icon retrieval optimizations(Thanks Reforged team!). Pixelmon-Reforged v7.0.6 or higher required.
– Integration: Proper handling of block rendering done by CodeChickenLib.
– Integration: Resolved issues with minimap not working with LabyMod
– Change: Death waypoint ‘X’ will display at y:2 if player dies below y:2.
– Change: Webmap – Port selection is now a text box.
– Locale: Updated ru_RU.(Thanks Vlad Imangulov)
– Locale: Added ru_RU Splash text.(Thanks Vlad Imangulov)
– Locale: Updated fr_FR (Thanks Neerwan)
– Locale: Updated zh_CN (Thanks Rick Zhong)
– Bugfix: Crash when using the chat function on waypoints with names that start with special characters.
– Bugfix: Saving the world with Unicode characters like Chinese using the save folder “~”.
– Bugfix: ModInfo respects minecraft snooper settings.
– Bugfix: Webmap: Waypoints not showing up.
– Bugfix: Removed some unneeded error logging.
– Bugfix: Setting topo contour config to false causes NPE.
– Bugfix: Missing small arrow icon when set to small icons if entity has no icon.
– Bugfix: Surface mapping and Topography mapping respect the configs if disabled.
– Bugfix: Webmap – Better handling of browser caching.
– Bugfix: Waypoint Editor dimension list not scrollable.

Amnesia Release Date

My newest modpack “Amnesia” releases on Curse/Twitch Launcher on Friday August 30th. It will release shortly after on ATLauncher.

NodeCraft will have 1-click install of the pack. Amnesia is about randomness, i hope you will enjoy it! 😀