Fire In The Pipe 2.3.2 Released

A update to Fire In The Pipe 2 have just been released.

This update fixes some recipe and quest issues.

(Info for server owners: config, mods and script folder have been changed)

Full changelog can be found here:

Fixed a bug with the powderbarrels not working in a implosion compressor. Thank you https://twitter.com/k0jul

Updated AppleCore-mc1.7.10-1.3.9

  • Fix sending way too many saturation/exhaustion sync packets on multiplayer servers
  • Add exhaustion.sync.threshold config option to control the frequency of exhaustion sync packets
  • Sync difficulty to each player on login (instead of only on server startup)
  • Improve startup time by ~67% (thanks @asiekierka [squeek502/ASMHelper#13])

Updated gregtech-5.09.29

  • Added Lightning Rod! Quickly looses power from its internal storage. For best efficiency, get out the EU asap. It has lots of Amp for that.
  • Bugfixes and rebalancings for circuit changes.
  • Fixed Cleanroom bugs.
  • Opening Cleanroom door now lowers cleanness.
  • Fix Exception for Oildrilling.
  • Fix Low Grav(Spacestation) production for crystal cpus.
  • Multiple fixes for Modular Armor.(Still more to go, also need bugreports for them)
  • Recipes in NEI now get sorted.
  • Fix for chances of customoreveins.
  • Fix nether stonegeneration.
  • Fix one missed casing recipe.
  • Fix multple spellings.
  • Fix for incorrect oregen in nether if Biomes O Plenty is installed.
  • Fix Assemblyline multiblock check.
  • Fix Overclocking of high amp machines in processing array.
  • Fix rare fusion reactor bug.
  • Prevent stacking of empty batteries in battery buffer.
  • Fix ItemDetector Cover not detecting the first slot.
  • Add config für Teleporter energyusage.
  • Reducte Plascrete Mininglevels and hardness.
  • Allow teleportation to galacticraft dimension.
  • Fix powerbarrel bugs.
  • Fix GT crashing without NEI installed.
  • Fix EBF working without Mufflerhatch.
  • Add config to disable crops needing blocks below.
  • Changed Achievements to fit new circuits.
  • Circuit Changes:
  • All Circuits got revised: https://docs.google.com/spreadsheets/d/1Z8IcI553bSPDB-dSrE1knsHiYiekcdO8JBrmaiZklZU/edit#gid=0
  • Add Cleanroom multiblock.
  • Change silicon processing.
  • Add new circuit components.
  • Add new LuV+ circuits.
  • Many recipe rebalancings.
  • For example: Steam hammer now 3:2 for Ingot->Plate processing.
  • Multiblock building blocks halved in costs.
  • Some destillation tower recipes speed up.
  • Split Oil and Pollution calculation by dimension(by maixgame).
  • Add config for Oil drilling in different Dimensions (by maixgame).
  • New Fluid Filter modes (by DEMOOH).
  • Mix client side memory overflow issue.
  • Change IC2 NEI recipes into GT NEI recipes.
  • Add advanced seismic prospector (by KpoxaPy)
  • &many more smaller bugfixes.

Updated HungerOverhaul-1.7.10-1.0.0.jenkins104

  • Multiple Unreleased bug fixes

Updated inventorypets-1.7.10-1.4.9.5-universal

  • [1.7.10, 1.10.2, 1.11.2] After many spirited debates with a few MC players, the April Fool Grief Pranks (drops, armor switch) are now turned off by default. You can re-enable these pranks through the config (Enable April Fool Grief Pranks = True).
  • [1.7.10, 1.10.2, 1.11.2] Updated World Generation to fix error with cascading worldgen (credit: Boodaflow, thanks: Mezz)
  • [1.7.10, 1.10.2, 1.11.2] Dungeon Generation now compatible with Biome Dictionary, fixes compat with Biomes of Plenty, ATG, etc. (credit: malwilson)
  • [1.7.10] House Pet can now return you to your spawn point from any dimension (credit: Jon Bams) – already in 1.10.2 and 1.11.2
  • [1.7.10] Harvest Speed now normal when using Cloud or Squid Pets – already in 1.10.2 and 1.11.2
  • [All] House Pet no longer sends you underground if your SpawnPoint is not set
  • [All] Illuminati Pet cooldown now working properly if extended past 2.5 minutes. Can now be extended up to 10 minutes. (credit: Jo-Mamma75 / FoolCraft team)
  • [All] April Fool Pet no longer performs the ‘drop’ or ‘replace armor’ prank if mob griefing gamerule is set to false (credit: ariosos)
  • [All] Armor and items repaired by Living Anvil should now keep their repairs after being thrown from inventory
  • [1.7.10] Bed Pet now adds hours to total World Time when sleeping to get to the next day instead of resetting total World Time back to zero (credit: al132) – already in 1.10.2 and 1.11.2
  • [1.7.10] Banana Pet can no longer be duped by throwing against a nearby wall (credit: bowlingboom0)

Updated journeymap-1.7.10-5.1.4p2-unlimited

  • Bugfix: Web Map needed updated API key to continue functioning
  • Minor bugfixes.

Updated RTG-1.7.10-1.1.1.4

  • No surface ponds in Mesa Bryce.
  • RTG tree log blocks can now grow into water.
  • Fixed BOP Outback not being decorated on vanilla grass.
  • Fixed bug related to RTG tree replacing non-air blocks.
  • Fixed enableUBCBoulders config using wrong default value.
  • Better ground checking for swamp willows.
  • Trees no longer generate on sand by default. NEW!
  • Added config options to disable lush river bank surfaces and decorations.
  • Added plateau block config options.
  • Added configurable cliff blocks.
  • Added allowBarkCoveredLogs config option.
  • Added enableWorldTypeNotificationScreen config option.
  • Various minor config tweaks to match config from 1.10.2.
  • Better comments for some biome configs.
  • Backported RTG tree system from 1.10.2.
  • Backported sapling growth logic from 1.10.2.
  • Various tweaks and enhancements.

Updated SGCraft-1.13.3-mc1.7.10

  • Fixed collision boxes of naquadah ore and naquaday alloy block.

Updated StorageDrawers-1.7.10-1.10.8

  • Added Framed Drawers
  • Added Framing Table
  • Added ja_JP translation (thanks vorfee)
  • Fixed custom drawers dropping as regular drawers.
  • Fixed various rendering problems with custom drawers.
  • Fix permanent render crash when framing drawers with blocks that don’t return valid icons.
  • Fixed crash when removing a drawer from a controller network while other systems are using it.
  • Fixed framing table allowing players to dupe raw drawers.
  • Fixed framing table refusing to craft in some cases.
  • Fixed status upgrade crashing client when placed on framed drawers.
  • Performance improvement in controller interactions with some mods.
  • Minor rendering adjustments.
  • Fixed voiding regression for AE2, LP
  • Updated zh_CN translation (thanks XieEDeHeiShou)
  • Fixed framing table drawer dupe / material over-consumption
  • Fixed framed drawers not stacking if crafted from different material “stack sizes”
  • Fixed tape not rendering on framed drawers
  • Fixed CoFH-locked drawers crashing clients
  • Fixed edge cases where pack blocks could return a null icon
  • Added redstone upgrades.
  • Taking items from drawers will try to put them directly in your inventory first, then drop them in front of drawer.
  • Obsidian storage upgrade gives drawers higher blast resistance.
  • Enforce strict oredict checking on compacting tier lookup verification.
  • Fixed generic recipes sometimes taking precedence over wood-specific recipes (thanks codewarrior0).
  • Taking items from drawers will make sound again.
  • Fixed item dupe bug with Applied Energistics 2.
  • Creative upgrades can only be removed from drawers by creative players.
  • Creative upgrades no longer drop when a drawer is broken.
  • Reduce amount of block re-rendering when inserting or removing items
  • Fixed redstone not updating when items moved through controller.
  • Fixed empty slot not being started when existing slot for a given item is full.
  • Sealed drawers can no longer be used to craft upgrade templates.
  • Added NEI handler for upgrade template recipe
  • Fixed controller slaves not finding same slots as controllers.
  • Fixed compacting drawers sometimes not finding smaller-fraction items.
  • Fixed compacting drawers render desync when first populating with items.
  • Fixed possible crash when inserting/extracting from controller slave attached to AE2 storage bus.
  • Fixed dupe bug with buildcraft robots
  • Fix compacting drawers sometimes creating invalid material transformations.
  • Fix compacting drawers mishandling certain items like snowballs.
  • Fix controller range config setting not syncing correctly.
  • Fix possible crash in controller if it’s asked to find a null item.

Updated SpiceOfLife-mc1.7.10-1.3.8

  • Fix rare/random IllegalArgumentException error when filling lunch bag/box from an inventory (#118)
  • Fix typo in affect.food.saturation.modifiers description (#101)
  • Bump EvalEx expression parser to latest version
  • Add ‘exact_count’ formula variable that ignores food groups (#106)
  • Fix client crash when picking up an item while in the food journal screen (#63)

(Info for server owners: configs, mods and script folder have been changed)